As a fan of the 7th art since my childhood, I was always motivated by the desire to go beyond myself and learn new techniques to realize my creative ideas.
Thanks to my training at the Haute Ecole de la Province de Liège, I have acquired some expertise in various aspects of 3D production, including modeling, animation and lighting (mainly in Autodesk Maya). Throughout my journey, I also discovered a real passion for the creation of textures and more particularly for nodal systems such as those of Substance Designer.
My enthusiasm and curiosity always push me to explore new horizons, and I would be happy to put these qualities at the service of rewarding and ambitious projects. If my profile matches what you are looking for, do not hesitate to contact me !
I was in charge of modeling various virtual reality environments and making corrections to animations for immersive serious games.